#ifndef GAMETOOLBOX_RENDERER_OPENGLRENDERER_H
#define GAMETOOLBOX_RENDERER_OPENGLRENDERER_H

#include "rendererinterface.h"

class OpenGLRenderer : public RendererInterface
{
public:
	OpenGLRenderer(void);
	~OpenGLRenderer(void);

public: //inherited
	const bool initialise( const int width, const int height ) const;
	void shutdown( void ) const;
	void resize( const int width, const int height ) const;
	virtual void renderScene( void ) const;
};

#endif

